Mission Log
Projects
Every world I've built — from a first Unity game to enterprise platforms serving real businesses.
01
Sammed Technosol
Corporate WebsiteRole: Chief Technology Officer
- Designed and engineered the company's marketing site as a storytelling-first experience — a minimal homepage flowing into dedicated Story, Journey, Impact, Leadership, and Vision pages.
- Built a 56-route static-generated SEO layer (services, industries, locations, blog, case studies) with full JSON-LD structured data, canonical metadata, and a generated sitemap.
- Created a GSAP + ScrollTrigger pinned horizontal product showcase that degrades to a clean vertical stack on mobile, with Lenis-driven smooth scroll synced to the GSAP ticker.
- Tuned for Core Web Vitals — the hero headline is the LCP element from first paint, behind a restrained editorial design system driven entirely by CSS tokens.
Next.js 16React 19TypeScriptTailwind v4GSAPFramer Motion
02
Puzzle Cam
Gesture-Controlled Game- Built a fully gesture-controlled game where MediaPipe Hands turns the webcam into the only input device — show both hands to start, pinch to grab a tile, open your hand to drop and swap.
- Captures the player’s face, shatters it into a scrambled 3×3 / 4×4 / 5×5 sliding puzzle, detects the solved state, and drops each finished photo as black-and-white into a downloadable photo-booth strip.
- Architected around a single requestAnimationFrame loop and a guarded state machine (LOADING → IDLE → COUNTDOWN → CAPTURE → PUZZLE → SOLVED → STRIP) that rejects illegal transitions.
- Zero dependencies and no build step — pure HTML/CSS/JS, plus a self-playing demo mode that drives synthetic hands through the real gesture pipeline.
Vanilla JSMediaPipe HandsHTML5 CanvasWebRTCNo Build Step